Games

News, stats, reviews, how-to, case studies, apps and accessories to help you use iPad and other tablets in gaming industry.

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The Business of Play: iOS games move from the tablet to the arcade

Thanks to Adrenaline Games’ Touch FX hardware, some iOS gaming favorites are finding new life in the arcade.
by Seamus Bellamy

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Rise of the multiscreen: How iPad and Android tablets are changing the way games are created - and played

There’s a shift going on in the traditional video game industry that shows the future of interactive entertainment will be multi-screen experiences with tablets firmly in the mix.
by John Gaudiosi

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Tablets are no game for console makers

On the eve of E3, the largest gaming conference in the United States, the video game industry faces a distinct crossroads.
by Dan Rowinski

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For Bejeweled developer PopCap Games, tablets are in the mix 'from the very beginning'

TabTimes recently sat down with PopCap Games’ Franchise Business Director Giordano Bruno Contestabile to discuss tablet game design, strategy, and why freemium is a better play right now for Android tablet developers.
by Seamus Bellamy

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Are games becoming the killer app for tablet manufacturers?

The 2012 Game Developers Conference offeres up ample proof that 'hardcore' video games will play a more pivotal role in the success of tablet sales.
by John Gaudiosi

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Electronic Arts exec Nick Earl: "We expect tablet sales to double by next year"

Electronic Arts has invested in mobile and tablet game development more than most traditional video game publishers. Has it paid off? And what's to come?
by John Gaudiosi

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Tablets are opening up new opportunities for independent game developers

Tablet technology is rapidly catching up to the quality levels of traditional console gaming. And while the development costs are significantly lower, the audience keeps getting bigger and bigger.
by John Gaudiosi

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TabTimes at CES 2012: Complete coverage and reactions

LAS VEGAS, NEVADA - TabTimes is live from the 2012 Consumer Electronics Show, where tablet announcements are flowing thick and fast.
by TabTimes Staff

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How and why the Kindle Fire and Nook Tablet are impacting the games industry

With millions of casual and female gamers flocking to the Kindle Fire and Nook, what's the opportunity for game developers? Do Amazon and Barnes & Noble even care?
by John Gaudiosi

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Tegra 3 preview: Nvidia outlines the future of tablet processing power

For Nvidia, the aggressive pursuit of tablet market share fits squarely within its gaming-oriented mission
by John Gaudiosi

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Sims creator Will Wright: "Games are becoming more interstitial in our lives"

One of the most famous video game designers of all time finds himself increasingly turning his attention to tablets
by John Gaudiosi

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Infinity Blade II developer: "Within the next few years, tablets will reach the power of current gaming consoles"

The secret to Infinity Blade's success? Designing for two-minute experiences and embracing the iPad's internal power, for starters
by John Gaudiosi

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Nook Tablet review: Elegant design, superior video—and some surprising flaws

Barnes & Noble's 7-inch Android tablet delivers superior video and book-reading, but misses the mark in a few categories. (Rating: 3 out of 5)
by George Jones

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Tablet Games: 10 important new (old) rules of interactive design

From Gesundheit to Trainyard, game designers are exploring and exploiting the boundaries of classic game design.
by Evan Shamoon