This is why there's still no perfect iOS 7 controller

by Mike Rougeau

January 17 2014

So what else happened this week?

The Apple fan site 9to5Mac has taken a long look at Apple's requirements for iOS 7 controllers, and the steps accessory developers have to take to make them.

There have been some interesting attempts so far, including the SteelSeries Stratus and other controllers from Moga, Logitech, and more. But apparently Apple makes strange demands of the companies making these devices and charges high licensing fees, driving their prices up and facilitating a lack of common standards.

Head to the source for the full story, which is quite an interesting read. Meanwhile, here are some other things that happened this week:

  • Gamevil's Monster Warlord is generating $1.9 million a month, apparently because it's been translated into 11 languages. [Pocket Gamer]
  • The endless RPG Slayin is about to be updated with three new characters, doubling the available roster. [Touch Arcade]
  • The Binding of Isaac: Rebirth, a well-loved action RPG made by one half of the developers of Super Meat Boy, might hit iPad in 2014. [EdmundM.com]
  • Double Fine's Broken Age, the game that kickstarted the Kickstarter revolution, has no set release date on iOS, but launches Jan. 28 on Windows, Mac and Linux. [Double Fine]
  • Baldur's Gate 2: Enhanced Edition has finally arrived on iPad! [App Store]
  • And finally, the totally realistic Surgeon Simulator will arrive on iPad with a brand new and extra creepy dentistry mode. Open wide! [YouTube]

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