Apportable's SpriteBuilder turns iOS games into native Android apps

by Mike Rougeau

January 22 2014

A new mobile game development kit from the San Francisco-based developer Apportable could make life easier for developers.

The program, called SpriteBuilder 1.0, launched this week, according to Venture Beat. It allows developers to get their iOS games and apps to run natively on Android, so they perform better than other straight ports, according to Apportable.

They claim it's the first cross-platform Objective-C development tool (Objective C is a programming language used in Apple operating systems).

The result, according to the company, is that app and game developers on mobile platforms can easily build apps that run on both iOS and Android. And the tool set in SpriteBuilder is reportedly robust enough to create a wide variety of games.

You can download SpriteBuilder now for free from Apple's Mac App Store. It's based on an open source platform, though Apportable charges for commercial support.

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