avatarby John CallahamDecember 19, 20160 comments

Nintendo’s latest entry in the mobile gaming market, Super Mario Run, is apparently going to stay the same for the most part. A company spokesperson stated the 2D running game, which launched for the iPhone and iPad last week, will not be getting any additional levels or content, either via free downloads or paid DLC packs.

That has to be a disappointment for both hardcore and casual Nintendo fans, who might have expected that the company would have released more levels to run through and more modes to play. Instead, they will have to be happy with some occasional limited-time items in the Kingdom Builder shop. Players can currently get three holiday-theme items in the shop for the price of Super Mario Run’s in-game coin purchases.

Super Mario Run reportedly had 5 million paid downloads in its first day, according to mobile app insights firm Sensor Tower. Nintendo decided to offer the game with free demo content, but unlocking all of it requires a one time $9.99 fee. The game’s user’s reviews have also been mixed for the most part, with an overall score of 2.5 out of 5 in the App Store.

Both the mixed notices and its lack of additional content have already caused investors to get scared. Nintendo’s stock price went down today by 7.1 percent in Tokyo Stock Exchange trading. While the game will get another big boost in revenue when its planned Android version is released, it sounds like the company has decided to mostly move on and launch more mobile games rather that add content to its current lineup.

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